Monday, August 20, 2012

Assignment 1: Primitive Robot


Assignment: Design and create a robot inside of Maya using only primitive shapes.

Objective: Learn the basic interface of Maya and how to navigate inside the 3D viewport.

Hints: The key to this assignment will be the navigation tools and becoming comfortable with the 3D viewport. Start by creating a primitive shape for the head. Select the shape and use the translate tools('W' on keyboard) to move the shape on the x, y, or z axis. Position the head so there is enough room for the body. Continue creating the rest of the body and positioning it in accordance with the head. Use the 'spacebar' to access the orthographic viewports and fine-tune position of body parts. Take advantage of duplicating tools, 'ctrl-D', to quickly create body.

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