Saturday, September 8, 2012

Assignment 02: Japanese Lantern and Arch



Using the modeling techniques we have discussed, model the objects depicted in the images. Modeling usually starts with the research necessary to understand the object being modeled. How are the objects put together? How were these objects constructed? Spend a little time to collect information about these objects, details and other information you think pertinent. Add edge-loops and resolution only where necessary to smooth the model. 

A good way to start modeling is to use an existing image in the background so you can "model" over it (View/ImagePlane/ImportImage). This is a common and useful technique if you need to accurately replicate an object.

The shrine entrance is composed of 10 separate primitives. All dimensions can be determined from the diameter of the columns which are slightly tapered at the top. Include the concrete bases as well. Be sure to group all of this geometry inside your outliner and rename the group.

Do not indicate any colors or textures for the model. 

Turn-in the .ma file to the dropbox "vist_284_Maya" folder and inside your folder/assignment_02.

The grades will be determined according to the following:
Model Proportions and scale  40%
Modeling Detail and appearance  20%
Completeness/Meeting Program Requirements  20%
Timliness of Hand-in  20%

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